Tuesday, September 28, 2010

Much Ado About Macross



Today I picked up the flier for Macross Frontier ~Sayonara no Tsubasa~.

I always hate it when they put those fancy squiggly things like "~" in titles, as it just looks twee, but aside from that inconsequential complaint the movie will hit screens across Japan from 26 February 2011.

The subtitle Sayonara no Tsubasa has been roughly translated in recent press statements as "The Wings of Goodbye", whatever precisely that means.

It's the sequel to last year's Macross Frontier ~Itsuwari no Utahime~ (more squiggling action, which actually does look better in Japanese: マクロスF ~イツワリノウタヒメ~).

That movie was directed by Shōji Kawamori (河森正治), previously the mechanical designer on Mamoru Oshii's Ghost in the Shell and Patlabor 2; he also acted in Oshii's Tachigui: The Amazing Lives of the Fast Food Grifters, created the original Macross Frontier manga - and apparently was responsible for the initial toy designs in the late '70s for the Transformers' Optimus Prime.


More importantly, Kuwamori was the creator, production supervisor, mechanical designer and writer of the original Super Dimension Fortress Macross (超時空要塞マクロス, Chōjikū Yōsai Makurosu) TV series, a 1982-83 sci-fi melodrama of the finest sort that, according to Kawamori, depicts "a love triangle against the backdrop of great battles" during the first Human-alien war.

And really that tells you enough - it's an awesome romp that has mecha action wrapped up with base human emotions like jealousy, rivalry and anger.

I loved it when I stumbled across it (on VHS) back in Australia in the early '90s.

Even better, however, Kuwamori also co-directed the ground-breaking Macross Plus (マクロスプラス) in 1994 - with Shinichiro Watanabe (Cowboy Bebop) - thereby creating a slab of absolutely essential anime.

Whether the new movie lives up to these original yarns is yet to be seen (obviously, since it hasn't even screened) but until the unveiling in February they have the website here for more pics/info... in Japanese.

In the meantime here's the bloody brilliant old trailer for Macross Plus; it used to feature on most of the 1990s videos released by Manga Entertainment in Australia (now better known as Madman).

Tuesday, September 21, 2010

Yoyogi National Gymnasium


A couple of days a week I get to teach English to half-bored, half-cool students at a design college in Harajuku (right).

The view from our lecture room on the fourth floor is a superb one that takes in the Yoyogi National Gymnasium (国立代々木競技場), below, and I often find myself glancing out there.

Apparently internationally famous for its suspension roof design, it was designed by Kenzo Tange - the man behind the iconic Tokyo Metropolitan Government Building in Shinjuku, which opened in 1991.


The Yoyogi National Gymnasium was built between 1961 and 1964 to house swimming and diving events in the 1964 Tokyo Summer Olympics; word is that the design also inspired Frei Otto's arena designs for the 1972 Summer Olympics in Munich.

The arena holds somewhere in the vicinity of 13,000 people and is now primarily used for ice hockey and basketball - but also was used for the 2010 World Judo Championships, and J-Pop star Ayumi Hamasaki has most of her Tokyo concerts here.

Wednesday, September 8, 2010

Old Relics of Tokyo 東京



You’ll still find the structures in obscure narrow alleyways in downtown areas, or even in parts of Ginza - one of the most luxurious shopping districts in the world and the most expensive real estate in Japan - like this samurai armor shop (right) that I stumbled across last year.

I’m talking up architecture.

And no, not the newer, over-the-top miracles of stone, glass, plastics and metals that crop up in Odaiba and Ginza and Aoyama. This month I decided to peer instead into the rear vision mirror, looking for the sense of history that (sometimes) feels like it’s sadly lacking in this metropolis.

You can forget the ancient temples and shrines; they already get plaudits even though most of them have been recommissioned or rebuilt after the general destruction of the Great Kanto earthquake (1923), fires, and the Allied carpet bombings during World War 2.

So what precisely am I thinking?


Well, the wooden abodes, quite often plastered; they’re simple houses, shops and other treats with shoji doors and strange takes on the “bay window” concept.

You’ll see them poking out behind people in old Japanese movies like Yasujiro Ozu’s Tokyo Story (1953) and Akira Kurosawa’s Drunken Angel (1948) or Ikiru (1952), most built before or during the Taisho period (1912-26) or early Showa era (1926-89).

When I moved into my apartment in Okusawa, near Jiyugaoka, five years ago there was a brilliant two story derelict house just round the corner (see picture above left). As-yet-unslain curiosity cat that I am, I just had to investigate.

The place was open to the street, yet—as per most Japanese derelict abodes—no squatters had ever lived there. In the drawers were old clothes including dusty kimonos, and while the tatami mats were water-logged and buckled up, and the building wasn’t in the best condition, it could’ve been fairly easily renovated.

Six months later it was torn down and replaced with a car park for the apartment block next door.


* The remainder of this self-opinionated rant is online now @ FORCES OF GEEK.

Monday, September 6, 2010

RIP Satoshi Kon


I'm still reeling and coming to terms with the news that anime filmmaker, screenwriter and manga-ka Satoshi Kon (今 敏), passed away on August 24 after a struggle with pancreatic cancer.

He was just 46 years of age, and therefore only a year older than myself.

But the list of Kon's achievements is a staggering one, and for me he was one of Japan's three leading anime directors, right up there with Mamoru Oshii (Ghost in the Shell) and Hayao Miyazaki (Spirited Away).

After all Kon - a true auteur - was responsible for the superb anime movies Perfect Blue (1998), Millennium Actress (2001) and Paprika (2006), along with the TV series Paranoia Agent.


Millennium Actress remains my favourite Kon movie.

It's as heart-wrenching as it is invigorating - and combines drama with tragedy, comedy with historical fancy, moments of action and violence with a piquant sense of whimsy.

The story itself, on the surface, is deceptively simple.

A film crew set out to make documentary on a reclusive, elderly actress named Chiyoko Fujiwara - but what follows is a blurring of reality, a tectonic, unpredictable shift in time-lines, and a haphazard association with the plot lines in the old movies that made Fujiwara famous.

Add to this the actress’ long-time unrequited love, and an equally lengthy secret crush felt by the documentary crew’s director, the devastation of Japan in World War 2, samurai battles, vindictive secret police, and rocket ship exploration – all of it somehow tied together beautifully by Kon – and you have yourself an anime masterpiece.

The influences themselves are rich enough to dwell upon – from Akira Kurosawa’s Throne of Blood (1957), which rewrote Shakespeare’s Macbeth in a samurai context, to the real-life actress Setsuko Hara, famous from the 1940s to the ‘60s in movies by Kurosawa (The Idiot, 1951) and Yasujiro Ozu (Tokyo Story, 1953), who suddenly withdrew from public life in 1963, the same year that Ozu died, and has only been viewed once or twice in the ensuing 45 years by the prying Japanese media.

Meanwhile, Kon's Paprika is arguably to Inception precisely what Oshii's Ghost in the Shell was to The Matrix.

Late last year I had the chance to interview Kon-sama and the resulting article was published in the January 2010 issue of Impact magazine over in the UK. I forwarded on a copy of the article to him and he e-mailed me back in January to say "It will be good for my English studying. Thank you."

Which was typical of Satoshi Kon in my all-too-brief experience of dealing with a man who turned out to be humourous, genial, thoughtful, thought-provoking, and fun - he even contributed to my long-winded piece on sake.

So, as one struggling way to pass on my own personal kudos, here is much of that interview, promised in this blog a few months back. The insights are at times inspiring as much as enlightening regarding his essential body of work.



INTERVIEW - OCTOBER 2009


Why do you enjoy directing movies, and which part of creating them makes you the happiest?

“I find joy in the entire film-making process – I really enjoy every single moment along the way. From assembling the script to begin establishing the world view, then on into character designs and art setting, story boarding, and collaboration work with lots of staff for the actual drawing and background art – this all makes for a stimulating experience, and there’s so much stuff I want to do in editing or in the acoustic work, too. Whatever the output, be it a sentence, a picture, or a sound, concreting the idea together is someone who is, after all, nothing but an anime fan.

“After the movie is completed, visuals creation or interview to advertise is a very important mission too; these are great opportunities to look back at the way I directed and what kind of movie I ended up with. In the course of film making, there are actually no jobs I don’t appreciate – though of course it’s not fun to give up or compromise an idea for the budget or tight schedule, I believe those decisions are going to be beneficial for the entire movie world, so I never think those are negative things either. A strategic withdrawal is sometimes necessary, and it’s an important decision to make.


“Among these fun-filled processes, I prefer doing the storyboard.

"When I’m doing this, I really feel like I’m ‘making the movie’. Even if they’re the still images, the story is visualized by connecting pictures, so it’s like letting the actors act, shoot them, and edit them – all on paper.

"Everything about my film making is on the storyboard.

“I was originally a manga artist – so therefore, controlling the storyboard is really easy for me since the style of story boarding is like doing comics. Manga artists are good at drawing tiny pictures within the frames; the only major difference between storyboarding and a comic is the fact that the storyboard is the blueprint to move characters, and the time flow, divided by 24 frames per second, becomes the important factor.”


How would you personally describe the kind of movies you make?

“It’s difficult to answer to that kind of wide-ranging question!” [laughs]

“But if I do dare to put into words the movies I have been directed, it would be ‘fantasy based on a world that has reality’. To only describe the real world is not enough, and only fantasy is far too sweet to have. Therefore, I’ve wanted to make something that has reality in its foundations, then take off from there and fly into the domain called fantasy. Quite basically this mentality hasn’t changed since I was drawing manga, before making anime. I can’t say for sure that this philosphy will continue into the future, however.”


It's been said that "Satoshi Kon's forte [speciality] is in the surreal interaction of reality and dreams - which often drift into nightmares." Would you agree?

“Of course. The interaction of reality and dreams is a motif I still have interest in, and I keep bringing it back into my work. Since my debut Perfect Blue [1998] got attention for that motif, I intentionally used it as a central focal point in Millennium Actress, Paprika, and so on. I think the way in which I’ve handled this, along with my workmanship skills, have got better and better after using this motif several times.

“However, it’s not healthy to keep using the same motif again and again, neither for the audience nor creators – even when utilized in a different context. So I think it’s better for me to steer away from ‘the surreal interaction of reality and dreams’ for a while, though I’m still interested in the theme.”


You did your first script for Magnetic Rose, directed by Koji Morimoto and based on the work of Katsuhiro Otomo, in 1995. How was that experience for you?

"Magnetic Rose became the movie that gave me the first opportunity to use the ‘interaction of reality and dreams’ concept, but at that point I wasn’t sure how to place and blend reality and dreams, so my technique and workmanship were simple. Still, there's no doubt the experience with that script led to the common characteristics of my work, and that became the big turning point in my creation history. I was in charge of script, art setting, and layout. I liked the story and visual factor, though at the same time I often felt the differences between my interpretation and the producers'. But I can say that it made me interested in the directing job so it certainly was memorable for me."


Millennium Actress (2001) is a wonderful movie that manages to reflect Japan's changes in the years before World War 2, and since then. Was this your intention?

"The answer can be yes and no; it depends to which ‘intention’ belongs. Originally the idea of Millennium Actress was for the main character, the actress, to run through her subjective time – which in reality is a play within a play – and for that we wanted to describe an eventful life story over a lengthy period.

“Then, while padding plot lines and thinking about the script, the idea dawned on me to insert a Japanese film history aspect and integrate the actress character’s development; it became a movie you can interpret in multiple layers. The notion of change in Japan itself filtered out during the film making process, which I hadn’t thought about in the beginning. I wouldn’t say that I became familiar with history through making this movie, but Millennium Actress is a special film which gave me the opportunity to rethink the relationship between me and my country.”


In Millennium Actress reality and unreality become blurred, and it becomes a story within a story. Could you tell us more about the development of the script?

“The plan for Millennium Actress got started by a call from a producer who’d just watched Perfect Blue.

“I began by thinking about a story which has the structure of ‘trick’ paintings, since the producer told me that he wanted to make a movie that was as much like a ‘trick’ painting as Perfect Blue apparently was for him. The first inkling of an idea was a sentence, and it was this: ‘Once upon a time an old actress talks about her life, but her memory is scrambled, mixed with various roles she acted in, and together this creates a dramatic story.’ I made a rough plot from this first memo.”


It's said that the character of Chiyoko Fujiwara is loosely based upon real-life actresses Setsuko Hara and Hideko Takamine. Is this true? What other influences shaped her character?

“As the image model, as you say, Setsuko Hara and Hideko Takamine are the actresses who represented the postwar movies, but I was influenced by a lot of other actresses too. In Chiyoko’s background, the actress who retires all of the sudden is sourced from Setsuko Hara, while the bright smile in the chaos after the war comes from Hideko Takamine’s image. However, those influences are more about the ‘appearance’ images I borrowed; to create Chiyoko’s personality, I didn’t refer to any real actress. Of course, I was going through Ms. Takamine’s bio and many actresses’ interviews, so probably there might be parts I included from those without being conscious about it.”


And then there’s Paprika, the movie Kon released through Madhouse in 2006. The opening minutes of the movie introduce the pivotal character of police detective Konakawa and his recurring nightmare – which revolves around the spliced-and-looped discovery of a homicide victim. You then undercut this traumatic vignette with references to a roll call of Hollywood standards, like Cecil B. DeMille's The Greatest Show on Earth, Tarzan the Ape Man, Roman Holiday, and Hitchcock's Strangers on a Train, all rolled up into one sweet dream sequence. Which foreign film directors have most influenced you over the years, and why so?

“It’s a difficult question. John Ford, Billy Wilder, Sir Alfred Joseph Hitchcock, Stanley Kubrick, George Roy Hill, Robert Altman – it’s endless. I can’t limit myself to the one. For dream sequences and the like Terry Gilliam stimulated me, especially in the beginning of Time Bandits, in Brazil, and in The Adventures of Baron Munchausen. These are my favourite movies. For the technique to connect different times and space, I was hugely influenced by George Roy Hill’s version of Slaughterhouse-Five.

"However, for the basic idea of the movie, I think I learned more from Japanese director Akira Kurosawa than overseas directors. I don’t have nerve to say I’m influenced by him, since I just learned, but I often read Akira Kurosawa’s director interviews or his crew’s interviews while making my own movies.

“Of course there are important directors like Yasujiro Ono, Kenji Mizoguchi, Keisuke Kinoshita, Masaki Kobayashi, Kihachi Okamoto, Kon Ichikawa, et cetera, but there is no one like Akira Kurosawa – who produced numerous masterpieces and who defined such strength of image. People can identify his work at a glance. Not only the acting or look, but the theme music, art, camera angles, the light, the tools or cloths... everything.”


ADDENDUM

At the time of our chat Kon was gearing up for the release of his long-awaited next anime movie Yume Miru Kikai (The Dreaming Machine), again through Studio Madhouse.


"This is my own original story - therefore different from my previous work," Kon advised at the time.

"While I was developing the script, I heard about a movie called WALL·E... and I got a little nervous that it might be similar to mine. I can't tell you how relieved I was when I learned that the two stories were totally different," he laughed.

"In The Dreaming Machine, only robots are there. I want the audience to enjoy the adventures of robots who survived even after their parents - human beings - had become extinct. After Paprika, I ended up taking a vacation for over a year, so we've just started development on this. You can see this movie in 2011."

I'm not sure what Madhouse's plans for the movie may now be, or how far Kon had gotten in the production of the movie.

According to Wikipedia, Kon left a final statement on his blog here. There's a translation in English also here.

There's nothing really more to add here, except: Respect. We'll miss you, mate.





IMAGE COPYRIGHT HOLDERS

Perfect Blue © 1997 Madhouse / Paranoia Agent © Satoshi Kon・MADHOUSE/PARANOIA AGENT COMMITTEE / Millennium Actress © 2001 Chiyoko Committee / Paprika © 2006 Madhouse/Sony Pictures Entertainment (Japan) Inc.

Monday, August 23, 2010

Dry Fruit Japan-style


Aside from this wayward blog I also get to run an equally aberrant record label called IF? Records, through which we release a bunch of electronic-inclined stuff on vinyl and through digital means.

Most recently we've been able to get stuff out by people like James Ruskin, Luke's Anger, Dave Tarrida, Paul Birken, Wyndell Long, Ben Mill, Dave Angel, Kultrun, Justin Berkovi, Mijk van Dijk, DJ Hi-Shock, Koda, Ben Pest, Bill Youngman, Enclave, E383, Donk Boys, Jammin' Unit and Justin Robertson - people across the board whom I respect and cherish as musos.

Last week the label put out something I've wanted to do for ages: a release focused solely around some of the best Japanese artists currently cutting sounds.

The source material was a track called 'Dry Fruit', put together by the somewhat enigmatic Tsuyoshi K (he doesn't tell anyone what the 'K' stands for), who started out making fringe, left-of-centre electro-pop stuff as Gadget Cassette but more recently changed name to Cut Bit Motorz and at the same time began pushing through more tech-house related sounds.

Funnily enough, even though we live in the same city and constantly email each other as well as remix each other's tunes, we haven't ever actually met.

But that didn't stop us releasing a digital slab of mixes of 'Dry Fruit', in which we got on board some of his more experienced Japanese peers - DJ Wada (Co-Fusion), Toshiyuki Yasuda (Robo*Brazileira), Takashi Watanabe (DJ Warp) and Tomi Chair - to do the rejigs, making it an entirely Japanese putsch that criss-crosses eclectic, tech, electro, house and (dare I say it) a marginally more progressive stance.

Truth is I really dig working with this elusive digital mate and Tsuyoshi is breaking ground with his own work (he recently remixed the Dead Agenda track 'Chaos Theory' as well as Tomi Chair's 'Stroboscope') and you'll probably brush up against the guy more often in future outside of this obscure forum.


"Regarding digital, there are great outlets online through which to dig up music from all over the world, and then share it about - which is fantastic," Tsuyoshi espouses.

"With this EP I've been most surprised about these people actually choosing to do the remixes in the first place, and it's exciting. I want you to listen to them by all means."

Propaganda bomb out.

Friday, August 20, 2010

Japanese Musicians Rule OK! (Part 2)



Two weeks back for my hack Flash in Japan column over at Forces of Geek I did a feature story on a bunch of cool, talented and rather diverse musicians based in this country (Japan), asking for the feedback on a swag of hotch-potch questions.

We ended up with far more material than we could run in one sitting, so we called that Part 1; without much further ado here’s Part 2 - kept nice and relatively simple - with the further feedback from Masaya Kyuhei, aka DJ Q’hey, Tsuyoshi K, alias producer Cut Bit Motorz, Akiko Kiyama, Ko Kimura, Takashi Watanabe (aka DJ Warp), DJ Wada (Shuji Wada from Co-Fusion), Tatsuya Oe (Captain Funk), Jin Hiyama, Toshiyuki Yasuda and Lili Hirakawa.

Luckily none of these people objected to my more obscure, self-indulgent queries—which this time around all related to that most essential of topics: anime and manga.

HEAD ON OVER HERE.

Wednesday, August 18, 2010

Love Exposure vs. Battle Royale


Why had I not heard about this movie?

Not Battle Royale (バトル・ロワイアル) - I picked up that DVD a few years ago (in Australia) and it remains one of my favourites.

I'm talking about Love Exposure (愛のむきだし), a 4-hour 2008 romp directed by poet/filmmaker Sion Sono that I watched tonight thanks to the prescient people at Madman in Oz, who sent me the promo unexpectedly.

I loved it.

If you go to Wikipedia they say that it's "a 2008 Japanese movie, written and directed by Sion Sono. The film gained a considerable amount of notoriety in film festivals around the world for its four-hour duration and themes including love, family, lust, religion and the art of up-skirt photography. It won many awards and positives reviews."

Which is kind of simplistic, really.

This is a film that forces together Quentin Tarantino and Ryuhei Kitamira, a four-hour compendium of self awareness, Christianity, hip fun, tragedy, comedy and farce/flip moments that borders on the hentai (perverse) and hard knocks.

The story itself tips towards some perverted moments and blood/gore, along with cult religion, panties photography, domestic abuse, and a soundtrack that gloriously includes Beethoven's 7th Sypmphony, as also recently used to such good effect in The Fall.

The acting tour de force here comes, equally surprisingly, from Takahiro Nishijima (from J-Pop band AAA) as our hero Yu.

All up, it's a sensationally surprising and engaging flick.


Strangely, enough, too, there's a van on the beach that's a dead-ringer for a van I discovered down the Miura Peninsula (an hour or so from Tokyo) earlier this week.

The van I stumbled across in the middle of nowhere had quite obviously been retrieved from the sea, with no back-story I could find.

I'd gone in search of the Tsurugizaki Lighthouse that was used in Battle Royale, the 2000 film directed by Kinji Fukasaku and starring 'Beat' Takeshi Kitano, Tatsuya Fujiwara, Chiaki Kuriyama and Kou Shibasaki.


I took some happy snaps of said lighthouse, got sunburned, walked for several hours, and discovered some obscure fishing villages as well as a cliff-side walkway that was more dangerous than fun.

It was also crawling with those beach cockroaches I mentioned in earlier entries (Shikinejime, for instance).

But honestly?

I had one of the best times of my life.




BATTLE ROYALE

Friday, August 13, 2010

Battleship Mikasa 三笠


Yesterday I went to Mikasa Park - and much as that may sound like the Japanese equivalent of a song penned by Jimmy Webb, it's in fact a stately space by the seaside in Yokosuka, located right next the U.S. naval base there.

A previous resident of Yokosuka was William Adams, the inspiration for the British hero John Blackthorne in James Clavell's tome Shōgun, back in the 17th century; he was more recently channeled by Richard Chamberlain in the 1980 TV miniseries.

It was also in the southern part of Yokosuka in the mid 1850s that Commodore Matthew Perry arrived with his fleet of Black Ships, to force the opening of diplomatic and trade relations between Japan and the United States.

Almost one hundred years later American occupation forces landed at Yokosuka (on 30 August 1945, after the surrender of Japan) and the naval base has been used by the US Navy since then.


Yokosuka crops up as the locality of the Sega video game Shenmue, as well as being blown up in the futuristic tactical RPG Front Mission 3.

Director Imamura Shohei set his 1961 film Pigs and Battleships (豚と軍艦) in Yokosuka, and the place was the location of climactic fisticuffs in the Godzilla film Terror of Mechagodzilla (メカゴジラの逆襲, 1975).

But the real reason I went down there was for an exceptionally big ship.

The Mikasa is a pre-dreadnought battleship ordered from Britain by Japan in 1898 and took three years to complete, at the cost of £880,000 (¥8.8 million). Upon arrival in these waters the ship ended up becoming the flagship of Admiral Heihachiro Togo, Commander-in-Chief of the Japanese Grand Fleet during the Russo-Japanese War (1904-1905).


Named after Mount Mikasa in Nara, the Mikasa is in fact the last pre-dreadnought ship in the world, a survivor of the Russian conflict, running aground in fog in 1921, decommissioning later that year, retirement as a memorial ship in 1926, bombing in World War 2, and extensive dismantling during Japan's demilitarization thereafter.

Restoration work, in conjunction with the U.S. Navy, brought the old lady back to life and she was opened to the public in 1961. Now it's a nifty museum with its own cinema, models, paintings and documents, many of the compartments look as they did in Togo's time, and there're some hilarious mannequins "manning" cannons.

The main guns (seen above with a ring-in, unsuspecting live bystander to get a gist of their size) had a range of 10 kilometres and fired projectiles weighing 400 kilograms. It took 40 people to operate them, surrounded by armour weighing in at around 50 tons.


The ship was the major setting for Nihonkai Daikaisen: Umi Yukaba (1983) - variously known in English as Battle of the Japan Sea and Battle Anthem, it tells the story of a young musician assigned to Mikasa’s shipboard band, and depicts the Battle of Tsushima Straits in 1905.

At Tsushima the Mikasa led the combined Japanese fleet into one of the most decisive naval battles in history - almost annihilating their Russian foes.



The movie starred the great Toshiro Mifune as Admiral Togo; it was directed by Toshio Masuda, who helped make Tora! Tora! Tora! in 1970 as well working on the anime Space Battleship Yamato series - and was involved as the producer on its 2009 reboot Rebirth Yamato.


There's also an NHK drama called Sakanoue no Kumo, screened last year, which portrays a rapidly modernizing Meiji Japan (1867-1915) and has extensive location and press shots around the Mikasa.

But the best find of this little expedition was the Admiraali Export Beer with Admiral Togo's face on it (see first picture above), which I'm partaking of now as I write these words.

It's quite the tasty amber drop. Yum!

Tuesday, August 10, 2010

Double-O-Tokyo


Today was a scorcher, but I finally accomplished something I've been planning to undertake for way too long - yet always for some odd reason placed on the back-burner.

It was at the tail-end of primary school that I discovered that Sean Connery was a far better Bond than Roger Moore, and not via Dr. No (that joy came later).

The revelation came instead in the 1967 production of You Only Live Twice, and it wasn’t just the title-sequence that snagged me.

I know, I know—everyone says Goldfinger is better, and You Only Live Twice tends to be mauled by disgruntled critics trying to build on their largesse, but I love the film.


Catching sights of Tokyo 43 years ago are a hoot, plus there’re the clumsy ninja at the training school near Himeji Castle, and Bond’s sham Shinto wedding and equally counterfeit Oriental makeover.

Ernst Blofeld’s hideaway volcano set (erected not in Japan, but at Pinewood Studios back in the UK) and the Tinkertoy rockets are downright superb, especially for someone who grew up on Godzilla and Thunderbirds - which also happened to be a hit in Japan.

So what if I later learned that James fired blanks in his declaration that the correct temperature for sake is 98.4 degrees Fahrenheit (it's only one of many temperatures), or that his casual mid-afternoon drive to Kobe, with ill-fated flame Aki (Akiko Wakabayashi), is actually a five hour ride?


I had a minor crush on the other Bond girl in the picture, Mie Hama (as Kissy Suzuki), Bond's ring-in bride later on in the yarn, and remain mesmerized by the vocal cords of Tetsuro Tamba (Tiger Tanaka) - though I've since heard that most of Tiger’s lines in English were dubbed by another actor.

Over on IMDB they say this was the handiwork of Robert Rietty.

Oh yeah, and this nifty flick has the “Welcome to Japan, Mr. Bond” line itself that I’ve appropriated and delivered (with far less panache than Charles Gray or Tamba/Rietty) at Narita Airport on countless occasions.


And You Only Live Twice is also the reason that the month I arrived in Japan I promptly purchased the 48th printing of Instant Japanese: A Pocketful of Useful Phrases, first published in 1964, by Masahiro Watanabe and Kei Nagashima. It’s collected dust since but looks cool on the shelf, even if I’m the only one who makes the silly connection to that Moneypenny moment early on in the film.

Anyway, I digress. As usual.

So where exactly was I? Oh yeah - today's little escapade.

I had a day off and decided to walk somewhere in the vicinity of the footsteps of Connery, Tamba, Wakabayashi, and Lewis Gilbert and Cubby Broccoli's film crew - to visit the places where they shot the fifth Bond film back in 1967.


First up? The Hotel New Otani, a 10 acre oasis in Chiyoda that used to be the private garden of a 17th century daimyo but was reinvented as a hotel in 1964 to coincide with the Tokyo Olympics.

The exterior of the building was sequestered by the Bond film crew to play Osato Chemicals, a cover organization for Blofeld's SPECTRE.


Straight after visiting Mr Osato's office, Bond exits via the main entrance, and is almost murdered by a carload of hired gunsels before Aki rescues him and they dash off together in her sleek Toyota 2000GT convertible.

The hotel's extensive, gorgeous gardens were also used in some of the ninja training scenes in the film.

Other parts of You Only Live Twice were filmed outside Tokyo - in or near places like Himeji Castle, Kyushu and Miyazaki - as well as Spain, the Bahamas, and back in England.


But here in Tokyo Bond took in a dose of sumo, an onsen, a massage by scantily-clad young women, chased skirt, then was escorted down to Tiger Tanaka's private transportation hub (cue personal train) - in actual fact Nakano-Shimbashi Station, not far from Shinjuku on the Marunouchi Line.

So I trained it over there after the Hotel New Otani. It's an old station that's pretty much unremarkable; somewhat unexcited by the place, I exited and wandered the surrounding streets a bit, futilely searching for more evidence of a shoot that probably never left the station.

There wasn't much of note to be found anyway - aside from a couple of interesting old houses that were no doubt in much better shape 43 years ago... oh, and the other highlight of the day: the bizarrely sculpted and twisted Chinese Night Pub.



Friday, August 6, 2010

Amateur Ballet 2.0



This afternoon we got the pleasure of a freebie - an open "showcase" theatre performance by a local ballet studio in Toritsudaigaku. Basically we went because my wife and I both like ballet and our daughter loves it and is currently taking lessons at age four.

So this performance was supposed to be focused around students our daughter's age.

Or so we thought, anyway. While it started off with kids in the three-to-seven age bracket, suddenly we were faced with their peers in the forty to fifty age group, all of them wearing brief, glitzy leotards and tutus.

And when the male dancers appeared, they were far more manicured and show-boating than their female partners. I've never before seen such tailored eyebrows.

Fascinating.